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Measurement of localization performance will reflect errors that relate to the sensory processing of the cues to sound location and the errors associated with the method by which the subject indicates the perceived location. This study has measured the ability of human subjects to localize a short noise burst presented in the free field with the subject(More)
Virtual auditory space (VAS) refers to the synthesis and simulation of spatial hearing using earphones or a speaker system. High-fidelity VAS requires the use of individualized head-related transfer functions (HRTFs) which describe the acoutic filtering properties of the listener's external auditory periphery. Because HRTFs are unique for each individual ("(More)
A systematic analysis of the localization of objects in extra-personal space requires a three-dimensional method of documenting location. In auditory localization studies the location of a sound source is often reduced to a directional vector with constant magnitude with respect to the observer, data being plotted on a unit sphere with the observer at the(More)
A computational model of auditory localization resulting in performance similar to humans is reported. The model incorporates both the monaural and binaural cues available to a human for sound localization. Essential elements used in the simulation of the processes of auditory cue generation and encoding by the nervous system include measured head-related(More)
— This work evaluates the potential application of emerging non-volatile memory technologies to reconfigurable architectures based on hybrid CMOS/resistive-switching FPGAs. The non-volatility of these devices lends them well to designs requiring low power consumption and reduced configuration time at power up. These memory technologies are assessed based on(More)