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This paper outlines research currently being conducted by the Cal Poly Intelligent Network Interface Card (CiNIC) project to develop a network coprocessor. The purpose of this coprocessor is to free the host machine from its network processing duties as well as to allow for additional functionality such as hardware-based firewalling or quality of service(More)
Interactive simulation of deformable bodies has attracted growing interest in the course of the last decade and, while for a long time it has been limited to applicative domains such as virtual surgery, it is nowadays a fundamental part of almost every game engine. The reasons of this evolution may be found both in the continuous effort of the scientific(More)
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