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High availability and performance of a web service is key, amongst other factors, to the overall user experience (which in turn directly impacts the bottom-line). Exo-genic and/or endogenic factors often give rise to anomalies that make maintaining high availability and delivering high performance very challenging. Although there exists a large body of(More)
The performance of electronica by Disc Jockys (DJs) presents a unique opportunity to develop interactions between performer and music. Through recent research in the MIR field, new tools for expanding DJ performance are emerging. The use of spectral, loudness, and temporal descriptors for the classification of electronica is explored. Our research also(More)
This paper explores the evolution of collaborative, multiuser , musical interfaces developed for the Bricktable interactive surface. Two key types of applications are addressed: user interfaces for artistic installation and interfaces for musical performance. In describing our software, we provide insight on the methodologies and practicalities of designing(More)
The aim of this paper is to define the process of iterative interface design as it pertains to musical performance. Embodying this design approach, the Monome OSC/MIDI USB controller represents a minimalist, open-source hardware device. The open-source nature of the device has allowed for a small group of Monome users to modify the hardware, firmware, and(More)
We present a framework for coupling musical robots with interfaces based on open-ended control architecture, allowing for new and expanded forms of expression. The MahaDeviBot allows for a single performer to simultaneously control up to 12 drums. The ESitar doubles both as a multi input control interface, and as a traditional sitar. Finally, the BricKTable(More)
`Anywhere, Anytime and Any Device' is often used to characterize the next generation Internet. Achieving the above in light of the increasing use of the Internet worldwide, especially fueled by mobile Internet usage, and the exponential growth in the number of connected devices is non-trivial. In particular, the three As require development of(More)
Mapping between musical interfaces, and sound engines, is integral to the nature of an interface [3]. Traditionally, musical applications for touch surfaces have directly mapped touch coordinates to control parameters. However, recent work [9] is looking at new methods of control that use rela-tional multi-point analysis. Instead of directly using touch(More)
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