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A review of the applicability of robots in education
Robots are becoming an integral component of our society and have great potential in being utilized as an educational technology. To promote a deeper understanding of the area, we present a review ofExpand
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Does the Design of a Robot Influence Its Animacy and Perceived Intelligence?
TLDR
In this paper, we report an experiment to investigate how people perceived different designs of robot embodiments in terms of animacy and intelligence. Expand
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Designing social games for children and older adults: Two related case studies
TLDR
In this paper, we discuss two related case studies where we investigated various options for enhancing the gaming experience through augmented tabletop games for children and older adults where children and elderly played together. Expand
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To kill a mockingbird robot
TLDR
Robots are being introduced in our society but their social status is still unclear. Expand
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Adaptive Social Robot for Sustaining Social Engagement during Long-Term Children–Robot Interaction
TLDR
We report on a study conducted with three groups of children who played a snakes and ladders game with the NAO robot to address the aforementioned question. Expand
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Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the elderly to sociallyExpand
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Understanding the Needs of Pakistani Farmers and the Prospects of an ICT Intervention
TLDR
This paper describes initial efforts in the form of a user research phase as part of a larger project to provide ICT based interventions to farmers in Pakistan to facilitate information dissemination. Expand
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“Daisy, daisy, give me your answer do!” switching off a robot
TLDR
Robots can exhibit life like behavior, but are according to traditional definitions not alive. Expand
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Designing and evaluating the tabletop game experience for senior citizens
TLDR
In this paper, we report on the design and evaluation of a tabletop game especially created for senior citizens. Expand
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A Systematic Review of Adaptivity in Human-Robot Interaction
As the field of social robotics is growing, a consensus has been made on the design and implementation of robotic systems that are capable of adapting based on the user actions. These actions may beExpand
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