Learn More
This paper presents the results and conclusions of our participation in SemEval-2017 task 8: Determining rumour veracity and support for rumours. We have participated in 2 subtasks: SDQC (Subtask A) which deals with tracking how tweets orient to the accuracy of a rumourous story, and Veracity Prediction (Subtask B) which deals with the goal of predicting(More)
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industry. A recent published work on online case-based planning in RTS Games does not include the capability of online learning from experience, so the knowledge certainty remains(More)
  • 1