Oliver Kersting

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The approximation tree is a hybrid, hierarchical data structure for real-time terrain visualization which represents both geometry data and texture data of a terrain in a hierarchical manner. This framework can integrate different multiresolution modeling techniques operating on different types of data sets such as TINs, regular grids, and non-regular(More)
PURPOSE To determine the accuracy of a commonly used 3-step procedure for toric pseudophakic and phakic intraocular lens (IOL) implantation. SETTING University Eye Clinic, Maastricht University Medical Centre, Maastricht, The Netherlands. DESIGN Cohort study. METHOD In this analysis of toric IOL implantation, 6 preoperative images of the eye per(More)
This paper presents an approach to integrate interactive real-time 3D graphics into the scripting language Tcl. 3D graphics libraries are typically implemented in system programming languages such as C or C++ in order to be type safe and fast. We have developed a technique that analyzes the C++ application programming interface of such a library and maps it(More)
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