Olfa Dâassi

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This paper addresses software adaptation to context of use. It goes one step further than our early work on plasticity [5]. Here, we propose a revision of the notion of software plasticity that we apply at the widget level in terms of comets. Plasticity is defined as the ability of an interactive system to withstand variations of context of use while(More)
Mobility coupled with the development of a wide variety of access devices has engendered new requirements for HCI such as the ability of user interfaces (UI) to adapt to different contexts of use. By context of use, we mean the triple <user, platform, environment>. This paper first analyses the problem space of adaptation then proposes a reference framework(More)
Adaptation of User Interfaces (UI) to context of use is becoming a major issue in HCI. By context of use, we mean the &lt;user, platform, environment&gt; triplet. Plasticity refers to the ability of UIs to withstand variations of context of use while preserving usability. Based on a reference framework that provides designers with a powerful tool for(More)
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