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We consider the problem of smoothing real-time streams (such as video streams), where the goal is to reproduce a variable-bandwidth stream remotely, while minimizing bandwidth cost, space requirement, and playback delay. We focus on lossy schedules, where data may be dropped due to limited bandwidth or space. We present the following results. First, we(More)
We consider the problem of <italic>smoothing</italic> real-time streams (such as video streams), where the goal is to reproduce a variable-bandwidth stream remotely, while minimizing bandwidth cost, space overhead, and playback delay. We focus on <italic>lossy</italic> schedules, where some bytes may be dropped due to limited bandwidth or space. We present(More)
SpaceWire networks may include units, such as memory or processor units, which are bandwidth limited and in high demand by several other units. Such modules are termed Hot Modules. SpaceWire uses wormhole routing to deliver packets comprising multiple flits (N-chars). Wormhole routing helps minimize the number of buffers and the transmission latency. On the(More)
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