Odd Rune Lykkebø

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Evolution in Materio (EIM) exploits properties of physical systems to compute. " Designs " are evolved instead of a traditional top down design approach. Computation is a product of the state(s) of the material and input data. Evolution manipulates physical processes by stimulating materials assessed in situ. A hardware software platform designed for EIM(More)
Evolution-in-materio (EIM) is a method that uses artificial evolution to exploit the properties of physical matter to solve computational problems without requiring a detailed understanding of such properties. EIM has so far been applied to very few computational problems. We show that using a purpose-built hardware platform called Mecobo, it is possible to(More)
—Evolution-in-materio (EIM) is a method that uses artificial evolution to exploit properties of materials to solve computational problems without requiring a detailed understanding of such properties. In this paper, we show that using a purpose-built hardware platform called Mecobo, it is possible to evolve voltages and signals applied to physical materials(More)
—Evolution-in-materio (EIM) is a form of intrinsic evolution in which evolutionary algorithms are allowed to manipulate physical variables that are applied to materials. This method aims to configure materials so that they solve computational problems without requiring a detailed understanding of the properties of the materials. The concept gained attention(More)
—Evolution-in-materio (EIM) is a method that uses artificial evolution to exploit properties of materials to solve computational problems without requiring a detailed understanding of such properties. In this paper, we describe experiments using a purpose-built EIM platform called Mecobo to classify whether an applied square wave signal is above or below a(More)
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