Nikolas Grigoriou

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Audio-Games (AGs) are electronic games that mainly (or exclusively) implement auditory means to express the game’s plot, mechanics and content. AG players need to concentrate on perceiving sound, in order to understand and play the game. Recent developments in the field of edutainment suggest that AGs can be implemented not only as entertaining systems, but(More)
In this work a novel audio binaural mixing platform is presented which employs advanced gestural-based interaction techniques for controlling the mixing parameters. State-of-the-art binaural technology algorithms are used for producing the final two-channel binaural signal. These algorithms are optimized for realtime operation, able to manipulate(More)
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