Nikolaos Papahristou

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Backgammon is a board game that has been studied considerably by computer scientists. Apart from standard backgammon, several yet unexplored variants of the game exist, which use the same board, number of checkers, and dice but may have different rules for moving the checkers, starting positions and movement direction. This paper studies two popular(More)
Palamedes is an ongoing project for building expert playing bots that can play backgammon variants. As in all successful modern backgammon programs, it is based on neural networks trained using temporal difference learning. This paper improves upon the training method that we used in our previous approach for the two backgammon variants popular in Greece(More)
Palamedes is an ongoing project for building expert playing bots that can play backgammon variants. Until recently the position evaluation relied only on self-trained neural networks. This paper describes the first attempt to augment Palamedes by constructing databases for certain endgame positions for the backgammon variant of Plakoto. The result is 5(More)
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