Nik Nailah Binti Abdullah

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An agile software development team relies on communication and collaboration to perform requirements engineering activities, rather than on dedicated analysis tools or documentation. Evidence from practice indicates that two simple physical artefacts (story cards and the wall), used in a particular and disciplined manner, and supported by appropriate social(More)
This thesis comprises three stages: <i>(i)</i> translating natural language conversations into marked up Agent Communication Language messages; <i>(ii)</i> analyzing the communicative behavior of online collaborators; <i>(iii)</i> inspecting the set of communication protocols of humans. The goal of the thesis are: <i>(i)</i> to correctly convert natural(More)
This paper is about people. It is about understanding how learning and communication mutually influence one another; allowing people to infer each other’s communicative behavior. In order to understand how people learn to communicate, we refer to existing theories. They are the logical theories of learning and communication, situated cognition and activity(More)
This paper introduces a method of analysis to uncover artefact communication relationships in real world settings. This method is based on learning and communication theory, together with situated cognition. It was developed in the context of agile software development practice. Using this method, we found evidence that physical artefacts help team members(More)
We have experimented with the notion of — conceptualization, and contextualization from situated cognition and psychic reflection from activity theory for studying, and modeling context into a method called the activity states framework (ASF). The purpose of the ASF is to provide a method of analysis for identifying collaborators activity during situated(More)