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Journals and Conferences
As haptic interfaces become more prevalent in the computing world, it is necessary to understand how the somatosensory system could be used in designing novel haptic interfaces. This paper provides a brief summary of the somatosensory system,: its function, sensory receptors and how it processes different stimuli. We also provide a summary of current haptic… (More)
This paper presents an analysis of the algorithms used for generating 3D structures from 2D CT-Scan Datasets. This is achieved by developing an implementation of Marching Cubes, a surface construction algorithm that’s currently the standard used for 3D surface construction in the medical visualization industry.
Presents a listing of the papers' reviewers from the 2017 IEEE Virtual Reality Conference (IEEE VR 2017).
This paper describes how echo state networks (ESN) can be used in conjunction with minimum average correlation energy (MACE) filters in order to create a system that can identify spikes in neural recordings. Various experiments using real-world data were used to compare the performance of the ESN-MACE against threshold and matched filter detectors to… (More)