Neil Stillings

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Repeated one-millisecond exposures to random polygon targets have been shown to result in preference for the target shapes over similar distractor shapes in the absence of recognition (Knust-Wilson & Zajonc, 1980). Seamon, Brody, and Kauff (1983a) interpreted this preference-without-recognition effect in terms of a two-process model of recognition memory.(More)
We have built and evaluated software that supports students to reason about a phenomenon and develop hypotheses to explain it. The goal is for students to ask their own questions, engage in hypothesis generation and make and test predictions about theories. Intelligent tutoring and a discovery approach guide students' inquiry in these problem-based modules.(More)
The project "An Inquiry-Based Simulation Learning Environment for the Ecology of Forest Growth" consisted of three main stages of approximately one year each: software development, curriculum development, and classroom implementation. We evaluated the software, called SimForest, in clinical and college classroom settings, then ran a professional development(More)
This paper describes CHAT, educational software intended for use in introductory college-level syntax or general linguistics courses. The software is motivated by two persistent pedagogical problems frequently encountered in scientific teaching: student motivation and the abstract, non-procedural character of formal theories. After describing the system's(More)
Visualization tools and high performance computing have changed the nature of chemistry research and have the promise to transform chemistry instruction. However, the images central to chemistry research can pose difficulties for beginning chemistry students. In order for molecular visualization tools to be useful in education, students must be able to(More)
Cognitive science has been dominated by the computational conception that cogniton is computation across representations. To the extent to which cognition is supposed to be a purposive, meaningful, algorithmic, problem-solving activity, however, computers appear to be incapable of cognition. They are devices that can facilitate computations on the basis of(More)
My interests are in the structure and function of the nervous system. My past research has investigated processing of visual information from retina to visual cortex. I have experience utilizing anatomical, physiological, behavioral, and computational techniques. My goal is to establish a laboratory that investigates mismatches in human sensation and(More)
Computer-based simulations can provide an excellent context for collaborative inquiry learning. However, there has been little research to identify and characterize classroom teaching strategies in this context. In this paper we report on an analysis of an expert teacher in inquiry-based methods using SimForest, a simulation-based learning environment in(More)