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Emerging e-learning tools have the potential to enrich academic environments. However, there is a need to understand the requirements, expectations, and learning styles of the end users before incorporating new tools into courses. This paper presents details of a user study to analyze learning styles and tools preferences of the end users and to explore(More)
Effective communication has long been recognised as a key element in problem solving and decision making within and among organisations including educational institutions. With the advent of Web 2.0 technologies, the communication choices have also been expanded. Media Richness Theory (MRT) has long been used to examine the effect of traditional and new(More)
The use of emerging e-learning technologies to build lifelong learning solutions is on the rise in academic settings. However there is a need to further explore these technologies in educational contexts and find novel ways of combining them in unit design. This paper presents our experience of incorporating a combination of blogs, social bookmarks, and(More)
Second Life is a 3-D multiuser virtual environment which has gained wide spread popularity amongst academic community in the recent years. However, due to its infancy very little is known about the factors driving users' intention to use Second Life especially in the educational context. This paper presents findings from an ongoing study about the impacts(More)
Blogs and podcasts are emerging Web technologies that have been adopted by educators to facilitate on-campus and distance education. However, little is known about user acceptance of these technologies. In this paper, we empirically test a theoretical model to examine the effects of individual's cognitive style on user acceptance of blogs and podcasts. We(More)
There are many interesting uses of the virtual world in Second Life for Computing Education. The panel members are involved in tertiary education and use Second Life as their medium, both for teaching and research purposes. However, the session is an open forum, where they will demonstrate their work in Second Life, and discuss issues and questions with the(More)
A major obstacle in the practice of e-learning is the limited understanding of learners’ characteristics and perceptions about technology use. In this case, understanding the relationship between learning styles and Twitter usage could help educators to design better instructional strategies. This would also lead to better student experience and improved(More)
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