Nathan G. Drenkow

We don’t have enough information about this author to calculate their statistics. If you think this is an error let us know.
Learn More
User experiences in 2D and 3D videoconferencing are evaluated and compared. An experimental system is designed that uses video direct-feed in 2D or 3D, providing nearly life-sized across-the-table videoconferencing to two participants without compression or transmission artifacts. 3D is achieved via polarization, selected because of its high resolution and(More)
  • 1