Natalie Jeremijenko

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The Robotic Feral Public Authoring (RFPA) project seeks to combine low-cost robotics with geo-annotation in an innovative way for a novel approach to galvanising social activism on a local level around environmental issues. Adapting commercially available toy robots and remotely controlled vehicles with a variety of sensors and uploading the readings to a(More)
Many of the essays in this volume bear witness to the powerful alchemy of personal cultural production and communication combined with large-scale networks of digital distribution and archiving. While the implications of peer-to-peer exchange for the media industries have attracted considerable public attention, there has been much less consideration of how(More)
Speculative design is an emerging rhetorical strategy in design practices and research to raise public awareness in social agendas that have been little explored. As a stream of this type of research, we propose speculative visualization that aims to achieve speculative design by utilizing techniques from data visualization and graphic design. Specifically,(More)
This proposed panel addresses the representation of the public in the information age. For the most part, new technologies delivered by corporate interests envision the ‘public’ as markets, separated into demographic age groups, income brackets and individual consumption behaviors. In the information age, public representation is synonymous with the market,(More)
Can new interfaces contribute to social and environmental improvement? For all the care, wit and brilliance that UIST innovations can contribute, can they actually make things better - better in the sense of public good - not merely lead to easier to use or more efficient consumer goods? This talk will explore the impact of interface technology on society(More)
Reimagining and redesigning our relationship to natural systems to improve human and environmental health, increase biodiversity, build soil, and improve air and water quality is the Space Race of the 21st Century; i.e. the most complex systems design challenge we face, and one that current and emerging interactive technologies provide the opportunity to(More)
Noise level in public spaces sometimes makes imposible to focus on particular sound information. In other cases, such focus is needed even when environmental sound information is also important. In this paper, we describe the use of bone vibration as an applicable technology in both public and private interfaces, when environment sound information or(More)
Interface ecology is an emerging metadisciplinary approach, in which the creation of rich interactive experiences spans n disciplines --- such as computer graphics, mathematics, gaming, visual art, performance, and cultural theory. Interfaces extend beyond interactive artifacts, activities, and social spaces, forming intricate ecosystems. Interfaces are the(More)