Learn More
Volume rendering and reconstruction centers around solving two related integral equations: a volume rendering integral (a generalized Radon transform) and a filtered back projection integral (the inverse Radon transform). Both of these equations are of the same mathematical form and can be dimensionally decomposed and approximated using Riemann sums over a(More)
Volume rendering is a compute and memory intensive application. Researchers have attempted to use parallel computers to speed up volume rendering for interactive frame rates. Many architectures and approaches have been developed. I develop a taxonomy of volume rendering by forming ve categories: algorithm control ow, targeted hardware, application data(More)
  • 1