Violent video games: Specific effects of violent content on aggressive thoughts and behavior
The effect of video game violence on physiological desensitization to real-life violence.
Exposure to violent media: the effects of songs with violent lyrics on aggressive thoughts and feelings.
- C. Anderson, N. L. Carnagey, Janie P. Eubanks
- PsychologyJournal of Personality and Social Psychology
- 1 May 2003
College students who hearing a violent song felt more hostile than those who heard a similar but nonviolent song, and trait hostility was positively related to state hostility but did not moderate the song lyric effects.
Causal effects of violent sports video games on aggression: Is it competitiveness or violent content?
The Effects of Reward and Punishment in Violent Video Games on Aggressive Affect, Cognition, and Behavior
Results suggest that games that reward violent actions can increase aggressive behavior by increasing aggressive thinking, and that punishing violent actions increased hostile emotion, aggressive Thinking, and aggressive behavior.
Violent video game exposure and aggression A literature review
Over the last 30 years, the video game industry has grown into a multi-billion dollar business. More children and adults are spending time playing computer games, consoles games, and online games…
Creating Your Own Hostile Environment: A Laboratory Examination of Trait Aggressiveness and the Violence Escalation Cycle
- C. Anderson, Katherine E. Buckley, N. L. Carnagey
- PsychologyPersonality and Social Psychology Bulletin
- 1 April 2008
A dyadic interactive aggression paradigm tested hypotheses from the General Aggression Model about how trait aggressiveness can create behaviorally hostile social environments and suggested two aggressive motives—hostile and instrumental—resulted from high partner aggression during early trials.
Interactive effects of life experience and situational cues on aggression: The weapons priming effect in hunters and nonhunters