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A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path from s to t in a polyhedral terrain. We give some properties of such paths. In the case where the face sequence is specified, we show that the… (More)

A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a polyhedral terrain. We give two approximation algorithms (more precisely, FPTASs) that solve the SDP problem on general… (More)

A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a polyhedral terrain. We give a simple approximation algorithm that solves the SDP problem on general terrains. Our algorithm… (More)

In this paper a new exact string-matching algorithm with sub-linear average case complexity has been presented. Unlike other sub-linear string-matching algorithms it never performs more than n text character comparisons while working on a text of length n. It requires only O(m þ s) extra pre-processing time and space, where m is the length of the pattern… (More)

In this paper we study a variant of the shortest path problem in graphs: given a weighted graph G and vertices s and t, and given a set X of forbidden paths in G, find a shortest s-t path P such that no path in X is a subpath of P. Path P is allowed to repeat vertices and edges. We call each path in X an exception, and our desired path a shortest exception… (More)

A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. We introduce a generalization of the shortest descending path problem, called the shortest gently descending path (SGDP) problem, where a path descends, but not too steeply. The additional constraint to disallow a… (More)

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