Muon Van

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This paper describes four systems we intend to demonstrate at the AAAI-02 Conference. The first system is FlexBot - a software agent research platform built using the Half-Life game engine. The remaining three systems are research applications that were developed on top of the FlexBot architecture: • Groo - an efficient bot constructed using(More)
  • Ramon J Bruynooghe, M Van, Laer W, N Katholieke, Universiteit Leuven
  • 1998
Many learning systems, e.g. systems based on clustering and instance based learning systems, need a measure for the distance between objects. Adequate measures are available for attribute value learners. In recent years there is a growing interest in rst order learners, however existing proposals for distances between non-ground atoms have some drawbacks.(More)
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