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This experiment tests how people produce and detect deception while playing a computerized version of the dice game, Meyer. Deception is an integral part of this game, and the participants played it as in real life, without constraints on whether or when to attempt to deceive their opponent, and whether or when to accuse them of deception. We stress that(More)
At AAAI, the University of Alberta hosted a computer poker competition in which participants were required to submit computer programs capable of playing Heads-Up 10/20 Limit Texas Hold'em. There were two tournaments: the bankroll tournament, and the series tournament. Five teams entered the competition. developed Hyperborean based on ideas from past work(More)
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