Monika Monk

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This paper describes an effort to address life-threatening diseases and health conditions through engaging use of mobile devices. The design targeted children ages 7-11, with a goal of becoming aware of the nutritional value of foods that they eat on a regular basis. The implementation efforts resulted in Health Attack, a matching and memory game that seeks(More)
An alarming number of adolescents experience obesity and related health issues, in part because of a lack of exercise. Increased mobile technology availability can have negative effects on amount of exercise, but they can have positive effects as well. Leveraging mobile technology to encourage and motivate exercise has potential to decrease unhealthy(More)
This paper describes an app suite that consists of mobile games to encourage increased activity and healthier eating by children in fun and motivating ways. The apps include Scavenger Hunt, in which a user can take pictures of objects that match a specific color in a short amount of time; Fish Out of Water, that tracks the number of steps you take to(More)
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