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Artifacts in the A&A meta-model for multi-agent systems
In this article we focus on the notion of artifact for agents in multi-agent systems (MAS) as a basis for a meta-model promoting the modelling and engineering of agent societies and MAS environment as first-class entities. Expand
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Environment programming in multi-agent systems: an artifact-based perspective
This article introduces the notion of environment programming in software multi-agent systems (MAS) and describes a concrete computational and programming model based on the artifact abstraction and implemented by the CArtAgO framework. Expand
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Environment Programming in CArtAgO
CArtAgO is a platform and infrastructure providing ageneral-purpose programming model for building shared computational worlds – referred here as work environments – that agents, possibly belonging to heterogeneous agent platforms, can exploit to work together inside a Multi-Agent System. Expand
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Description and composition of bio-inspired design patterns: a complete overview
This paper describes a catalogue of bio-inspired mechanisms in terms of modular and reusable design patterns organised into different layers. Expand
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An Introduction to Stochastic -Calculus
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CArtA gO : A Framework for Prototyping Artifact-Based Environments in MAS
This paper describes CArtAgO, a framework for developing artifact-based working environments for multiagent systems (MAS). Expand
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Give agents their artifacts: the A&A approach for engineering working environments in MAS
We introduce a conceptual framework called A&A (Agents and Artifacts) which aims at directly modelling and engineering working environments in the context of cognitive multiagent systems; then, we provide a brief overview of the basic technologies that support such an approach, CARTAGO in particular--a Java-based framework for engineeringWorking environments to be integrated with heterogeneous agent platforms. Expand
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Coordination artifacts: environment-based coordination for intelligent agents
In this paper we propose a conceptual, formal and engineering framework based on the notion of coordination artifact, which aims at generally systematising implicit communication and environment-based coordination for heterogeneous, possibly intelligent agents. Expand
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Variant parametric types: A flexible subtyping scheme for generics
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Environments in multiagent systems
In this paper, we put forward the environment as a first-order abstraction in multiagent systems, and we illustrate how the environment plays a central role in a real-world multiagent system application. Expand
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