Ming-Yuen Chan

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The semi-transparent nature of direct volume rendered images is useful to depict layered structures in a volume. However, obtaining a semi-transparent result with the layers clearly revealed is difficult and may involve tedious adjustment on opacity and other rendering parameters. Furthermore, the visual quality of layers also depends on various perceptual(More)
Volume exploration is an important issue in scientific visualization. Research on volume exploration has been focused on revealing hidden structures in volumetric data. While the information of individual structures or features is useful in practice, spatial relations between structures are also important in many applications and can provide further(More)
In this paper we present a novel focus+context zooming technique, which allows users to zoom into a route and its associated landmarks in a 3D urban environment from a 45-degree bird's-eye view. Through the creative utilization of the empty space in an urban environment, our technique can informatively reveal the focus region and minimize distortions to the(More)
In this paper we propose a palette-style volume visualization interface which aims at providing users with an intuitive volume exploration tool. Our system is inspired by the widely used wheel-style color palette. The system initially creates a set of direct volume rendered images (DVRIs) manually or automatically, and arranges them over a circle in 2D(More)
In this paper, we propose a new method for enhancing the quality of direct volume rendered images. Unlike the typical image enhancement techniques which perform transformations in the image domain, we take the volume data into account and enhance the presentation of the volume in the rendered image by adjusting the rendering parameters. Our objective is not(More)
Direct volume rendering (DVR) is an effective way to visualize 3D vascular images for diagnosis of different vascular pathologies and planning of surgical treatments. Angiograms are typically noisy, fuzzy, and contain thin vessel structures. Therefore, some kinds of enhancements are usually needed before direct volume rendering can start. However, without(More)