This paper introduces INblobs, a visual tool developed at Minho for integrated development with Interaction Nets. Most of the existing tools take as input interaction nets and interaction rules represented in a textual format. INblobs is first of all a visual editor that allows users to edit interaction systems (both interaction nets and interaction rules)… (More)
Token-passing nets were proposed by Sinot as a simple mechanism for encoding evaluation strategies for the λ-calculus in interaction nets. This work extends token-passing nets to cover a typed functional language equipped with structured types and unrestricted recursion. The resulting interaction system is derived systematically from the chosen big-step… (More)
In this paper we propose to use Interaction Nets as a formalism for Visual Functional Programming. We consider the use of recursion patterns as a programming idiom, and introduce a suitable archetype/instantiation mechanism for interaction agents, which allows one to define agents whose behaviour is based on recursion patterns.
We propose a method for encoding iterators (and recursion operators in general) using interaction nets (INs). There are two main applications for this: the method can be used to obtain a visual notation for functional programs; and it can be used to extend the existing translations of the λ-calculus into INs to languages with recursive types.