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This paper introduces a novel design approach for real-time multi-resource scheduling aimed at ensuring upper-bounded average response time in interactive computer services. By analyzing the properties of conventional heuristics, this work presents a new algorithm which combines resource and queue disciplines in an orthogonal scheduling architecture which(More)
This paper introduces a systematic approach for modeling QoS requirements of soft real-time systems with stochastic responsiveness guarantees. While deadline miss ratio and its proposed extensions have been considered for evaluating firm real-time systems, this work brings out its limitations for assessing the performance of emerging computer services(More)
a new beginning for dynamically extensible virtual environments. A proposal for a user-level, message passing interface in a distributed memory environment. A micro-kernel for large-scale virtual environments. The adaptive communication environment: Object-orientated network programming components for developing client/server applications. Negócios do Rio(More)
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