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Tangible, embedded and embodied technologies can enrich cultural heritage sites. Their design requires a solid understanding of the specific site, the needs and interests of user communities and stakeholders. Here we investigate how the physical and socio-cultural context influence potential design solutions despite of a seemingly similar context: historic… (More)
In this paper, we discuss the requirements and critical challenges for creating and staging interactive costumes in the theatre. Different to other types of performance, theatre costumes are secondary to acting. Our investigations are based on two practice-based case studies: a self-directed design research within a student project, and a collaboration with… (More)
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This is the abstract of my PhD research focusing on smart costuming and its production processes for theatre, ballet, or related cultural stage performances.
Our case study explores how interactive systems may influence and enhance theatre performances. We pro-duced a short play featuring four interactive systems. Using a mixed-method evaluation approach we strive to answer two main research questions: How do users (actors and directors) adapt to the technology, and how do spectators perceive interactive scenes?… (More)