Michael Ransburg

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The diversity of end-terminal and access network capabilities as well as the dynamic nature of wireless connections pose significant challenges to providers of multimedia streaming services. In this paper, we present a system based on MPEG-21 Digital Item Adaptation (DIA) technologies that automatically adapts scalable multimedia resources, like upcoming(More)
Keywords: Scalable video coding (H.264/SVC) In-network adaptation RTP/RTSP MANE MPEG-21 Digital Item Adaptation (DIA) Generic Bitstream Syntax Description (gBSD) a b s t r a c t This paper explores design options and evaluates implementations of in-network, RTP/RTSP based adaptation MANEs (Media Aware Network Elements) for H.264/SVC content streaming. The(More)
End-to-end support for Quality of Service (QoS) has been broadly discussed in the literature. Many technologies have been proposed, each focusing on specific aspects for providing QoS guarantees to the end user. However, the integrated management of the end-to-end chain preserving QoS in heterogeneous environments is still a significant issue and(More)
MPEG-21 Digital Item Adaptation (DIA) allows for a media codec agnostic multimedia adaptation approach which enables the implementation of generic adaptation engines. However, DIA is optimized for static, server-based adaptation. In this paper we introduce novel mechanisms to extend the DIA approach towards dynamic and distributed scenarios. This(More)
Today's increasing variety of media data results in a great diversity of XML-based metadata, which describes the media data on semantic or syntactic levels, in order to make it more accessible to the user. This metadata can be of considerable size, which leads to problems in streaming scenarios. Other than media data, XML metadata has no concept of "(More)
This paper compares handhelds based on the iPhone and An-droid operating systems in multimedia streaming scenarios. We simulate typical Internet network impairments, i.e. packet delay and packet loss, and evaluate their effects on the end devices. Additional evaluations include bandwidth overhead inflicted by the different streaming approaches and traffic(More)
This paper describes the CELTIC project on " Scalable Video Coding Impact on Networks " with the focus of designing a streaming system based on the Scalable Video Coding extension of the H.264/AVC standard. The system is designed to cope with streaming scenarios that can be classified in four use cases: session handover, network congestion, receiver(More)
Scalable media contents, such as the new MPEG-4 Scal-able Video Codec enable to easily retrieve different qualities of the media content by simply disregarding certain media segments. The MPEG-21-based codec-agnostic adaptation approach supports this concept by introducing an XML-based Bitstream Syntax Description (BSD) which describes the different(More)
—The information revolution of the last decade has resulted in a phenomenal increase in the quantity of multimedia content available to an increasing number of different users with different preferences who access it through a plethora of devices and over heterogeneous networks. In order to encounter the amount of different content types, MPEG-21 Digital(More)