Michael Ransburg

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This paper explores design options and evaluates implementations of in-network, RTP/RTSP based adaptation MANEs (Media Aware Network Elements) for H.264/SVC content streaming. The obvious technique to be employed by such an adaptation MANE is to perform SVC specific bitstream extraction or truncation. Another mechanism that can be used is description(More)
The diversity of end-terminal and access network capabilities as well as the dynamic nature of wireless connections pose significant challenges to providers of multimedia streaming services. In this paper, we present a system based on MPEG-21 Digital Item Adaptation (DIA) technologies that automatically adapts scalable multimedia resources, like upcoming(More)
The seamless access to rich multimedia content on any device and over any network, usually known as Universal Multimedia Access, requires interoperable description tools and adaptation techniques to be developed. To address this, MPEG-21 introduces an adaptation framework, which provides several mechanisms for making adaptation decisions according to usage(More)
This paper describes the CELTIC project on ”Scalable Video Coding Impact on Networks” with the focus of designing a streaming system based on the Scalable Video Coding extension of the H.264/AVC standard. The system is designed to cope with streaming scenarios that can be classified in four use cases: session handover, network congestion, receiver(More)
Today’s increasing variety of media data results in a great diversity of XMLbased metadata, which describes the media data on semantic or syntactic levels, in order to make it more accessible to the user. This metadata can be of considerable size, which leads to problems in streaming scenarios. Other than media data, XML metadata has no concept of(More)
Scalable media contents, such as the new MPEG-4 scalable video codec enable to easily retrieve different qualities of the media content by simply disregarding certain media segments. The MPEG-21-based codec-agnostic adaptation approach supports this concept by introducing anXML-based bitstream syntax description (BSD) which describes the different segments(More)
MPEG-21 digital item adaptation (DIA) allows for a media codec agnostic multimedia adaptation approach which enables the implementation of generic adaptation engines. However, DIA is optimized for static, server-based adaptation. In this paper we introduce novel mechanisms to extend the DIA approach towards dynamic and distributed scenarios. This(More)
This paper compares handhelds based on the iPhone and Android operating systems in multimedia streaming scenarios. We simulate typical Internet network impairments, i.e. packet delay and packet loss, and evaluate their effects on the end devices. Additional evaluations include bandwidth overhead inflicted by the different streaming approaches and traffic(More)
End-to-end support for Quality of Service (QoS) has been broadly discussed in the literature. Many technologies have been proposed, each focusing on specific aspects for providing QoS guarantees to the end user. However, the integrated management of the end-to-end chain preserving QoS in heterogeneous environments is still a significant issue and(More)