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This article describes software design techniques for social influence as software design patterns, instantiating social influence features defined in the persuasive systems design (PSD) model. The article draws on literature from PSD, social psychology and software patterns to derive the social influence patterns, which are then implemented in a conceptual(More)
Accumulation of contextual data offers new opportunities to improve the preventative health and wellbeing interventions. In this paper, we discuss the importance of understanding the context elements of Behavior Change Support Systems (BCSSs) and present an Event model illustrating the Use, User and Technology Context factors of the Persuasion Context. The(More)
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