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Almost twenty years have passed since the first qualitative research study in software engineering was published [14]. Using qualitative methods and a qualitative analytical framework, Curtis, et al. found communication and cooperation to be critical factors in developing large-scale software systems. Given the importance of this study, it is perhaps(More)
Video games are increasingly producing huge datasets available for analysis resulting from players engaging in interactive environments. These datasets enable investigation of individual player behavior at a massive scale, which can lead to reduced production costs and improved player retention. We present an approach for modeling player retention in Madden(More)
Software is developed for people and by people. Human and social factors have a very strong impact on the success of software development endeavours and the resulting system. Surprisingly, much of software engineering research in the last decade is technical, quantitative and deemphasizes the people aspect. The workshop on Human and Social Factors in(More)
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to analyze player gameplay behavior. Our tool, Data Cracker, was built for monitoring gameplay in Dead Space 2, the latest game in the Dead Space franchise. We use Data Cracker as a(More)
The <i>CHASE 2008</i> workshop is concerned with exploring the cooperative and human aspects of software engineering, and providing a forum for discussing high-quality resarch. Accepted papers reflect the diversity of the field of software engineering--ranging from requirements to testing, and from ethnographic research to experiments. Moreover, the(More)
BACKGROUND Dissociating glucocorticoid receptor (GR) ligands hold great promise for treating inflammatory disorders since it is assumed that they exert beneficial activities mediated by transrepression but avoid adverse effects of GR action requiring transactivation. Here we challenged this paradigm by investigating(More)
BACKGROUND MRSA remains a leading cause of hospital-acquired (HAP) and healthcare-associated pneumonia (HCAP). We describe the epidemiology and outcome of MRSA pneumonia in Canadian hospitals, and identify factors contributing to mortality. METHODS Prospective surveillance for MRSA pneumonia in adults was done for one year (2011) in 11 Canadian hospitals.(More)