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We present a visually interactive approach to the design of 3-D computer-animated legged animal motion in the context of the PODA computer animation system. The design process entails the interactive specification of parameters which drive a computational model for animal movement. The animator incrementally modifies a framework for establishing desired(More)
Modeling techniques for animating legged figures are described which are used in the PODA animation system. PODA utilizes pseudoinverse control in order to solve the problems associated with manipulating kinematically redundant limbs. PODA builds on this capability to synthesize a kinematic model of legged locomotion which allows animators to control the(More)
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