Michael Blandino

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Physics-based modeling using floating-point computations can enable nuanced control of sound for applications in music. Historically, either powerful computers or custom hardware have been required to obtain high-fidelity sound, particularly as a large number of virtual masses or "virtual resonators" are for example needed to obtain complex timbres.(More)
For applications in HCI and sonic interaction design, the accuracy with which humans can continuously control analog sensors is investigated. The field of information theory suggests that a human together with a user interface can be modeled as a communication channel. Specifically, the Shannon-Hartley theorem implies that the channel capacity/throughput(More)
The Synth-A-Modeler compiler enables portable, rapid and modular prototyping of audio-haptic models for single degree-of-freedom (d.o.f.) haptic interaction. This paper introduces hybrid modeling in Synth-A-Modeler, which mixes traditionally disparate virtual modeling paradigms from the computer music literature: digital waveguide models, mass-interaction(More)
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