Micah Rosenkind

We don’t have enough information about this author to calculate their statistics. If you think this is an error let us know.
Learn More
It is widely acknowledged that there is a demand for alternatives to handcrafted character behaviour in interactive entertainment/video games. This paper investigates a simple agent architecture inspired by the thought experiment “Vehicles: Experiments in Synthetic Psychology” by the cyberneticist and neuroscientist Valentino Braitenberg [1]. It also shows(More)
  • 1