Mengxiao Zhu

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— Advanced communication technologies enable strangers to work together on the same tasks or projects in virtual environments. Understanding the formation of task-oriented groups is an important first step to study the dynamics of team collaboration. In this paper, we investigated group combat activities in Sony's EverQuest II game to identify the role of(More)
This study investigates the self-assembly mechanisms of ad hoc project teams using a bipartite network perspective. Individuals and projects are modeled as two types of nodes and team membership as relations between them. This approach enables us to investigate factors that impact voluntary team assembly at the individual, dyadic, and team levels(More)
Eye tracking is a useful tool to understand students' cognitive process during problem solving. This paper offers a unique perspective by applying techniques from social network analysis to eye movement patterns in mathematics problem solving. We construct and visualize transition networks using eye-tracking data collected from 37 8<sup>th</sup> grade(More)
This paper explores a longitudinal approach to combining engagement, performance and social connectivity data from a MOOC using the framework of exponential random graph models (ERGMs). The idea is to model the social network in the discussion forum in a given week not only using performance (assignment scores) and overall engagement (lecture and discussion(More)
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