Mauricio Kischinhevsky

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Many games and other interactive virtual environments are known for their focus in rendering natural phenomena, such as accurate visuals and physics, in the most believable manner. Several advances in the aforementioned fields took place during the last decade but, unfortunately, this effort has not been reflected in libraries for spatial audio. These(More)
Most games and other interactive virtual environments focus on rendering natural phenomena in the most believable manner by using accurate visuals and physics. However, not much effort has been put into accounting for the physics of sound. The simulation of the real behavior of sound through an environment, when considering the speed of sound, reflection,(More)