Matti Siekkinen

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Ultra low power communication mechanisms are essential for future Internet of Things deployments. Bluetooth Low Energy (BLE) is one promising candidate for such deployments. We study the energy consumption of BLE by measuring real devices with a power monitor and derive models of the basic energy consumption behavior observed from the measurement results.(More)
Video streaming on smartphones is one of the most popular but also most energy hungry services today. Using mobile video services results in two contradictory sources of energy waste for smartphones: i) energy waste because of excessively aggressive prefetching of content that the user will not watch because of abandoning the session, and ii) excessive(More)
Previous studies have shown that a significant part of the overall energy consumption of battery-powered mobile devices is caused by network data transmission. Power models that describe the power consumption behavior of the network data transmission are therefore an essential tool in estimating the battery lifetime and in minimizing the energy usage of(More)
We report results from the analysis of a 24-hour packet trace containing TCP traffic of approximately 1300 residential ADSL clients. Some of our observations confirm earlier studies: the major fraction of the total traffic originates from P2P applications and small fractions of connections and clients are responsible for the vast majority of the traffic.(More)
Multimedia streaming to mobile devices is challenging for two reasons. First, the way content is delivered to a client must ensure that the user does not experience a long initial playback delay or a distorted playback in the middle of a streaming session. Second, multimedia streaming applications are among the most energy hungry applications in(More)
While the applications using the Internet have changed over time, TCP is still the dominating transport protocol that carries over 90% of the total traffic. Throughput is the key performance metric for long TCP connections. The achieved throughput results from the aggregate effects of the network path, the parameters of the TCP end points, and the(More)
Energy conservation in battery powered mobile devices that perform wireless multimedia streaming has been a significant research problem since last decade. This is because these mobile devices consume a lot of power while receiving, decoding and ultimately, presenting the multimedia content. What makes things worse is the fact that battery technologies have(More)
We study how much energy can be saved by reshaping audio streaming traffic before receiving at the mobile devices. The rationale is the following: Mobile network interfaces (WLAN and 3G) are in active mode when they transmit or receive data, otherwise they are in idle/sleep mode. To save energy, minimum possible time should be spent in active mode and(More)
Multimedia streaming applications are among the most energy hungry applications in smartphones. The energy consumption mostly depends on the delivery techniques and on the power management techniques of wireless interfaces (Wi-Fi and 3G). In order to provide insights on what kind of streaming techniques exist, how they work on different mobile platforms,(More)
This article proposes a novel energy-efficient multimedia delivery system called EStreamer. First, we study the relationship between buffer size at the client, burst-shaped TCP-based multimedia traffic, and energy consumption of wireless network interfaces in smartphones. Based on the study, we design and implement EStreamer for constant bit rate and(More)