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The bedroom environment can have a significant impact on the quality of a person's sleep. Experts recommend sleeping in a room that is cool, dark, quiet, and free from disruptors to ensure the best quality sleep. However, it is sometimes difficult for a person to assess which factors in the environment may be causing disrupted sleep. In this paper, we(More)
Manual tracking of health behaviors affords many benefits, including increased awareness and engagement. However, the capture burden makes long-term manual tracking challenging. In this study on sleep tracking, we examine ways to reduce the capture burden of manual tracking while leveraging its benefits. We report on the design and evaluation of SleepTight,(More)
This paper presents results from a study examining perceptions and practices of usability in the free/open source software (FOSS) community. 27 individuals associated with 11 different FOSS projects were interviewed to understand how they think about, act on, and are motivated to address usability issues. Our results indicate that FOSS project members(More)
Information environments have the power to affect people's perceptions and behaviors. In this paper, we present the results of studies in which we characterize the gender bias present in image search results for a variety of occupations. We experimentally evaluate the effects of bias in image search results on the images people choose to represent those(More)
Models of human perception - including perceptual "laws" - can be valuable tools for deriving visualization design recommendations. However, it is important to assess the explanatory power of such models when using them to inform design. We present a secondary analysis of data previously used to rank the effectiveness of bivariate visualizations for(More)
Users often rely on realtime predictions in everyday contexts like riding the bus, but may not grasp that such predictions are subject to uncertainty. Existing uncertainty visualizations may not align with user needs or how they naturally reason about probability. We present a novel mobile interface design and visualization of uncertainty for transit(More)
The Psychomotor Vigilance Task (PVT) is a validated reaction time (RT) test used to assess aspects of sleep loss including alertness and sleepiness. PVT typically requires a physical button to assess RT, which minimizes the effect of execution time (the time taken to perform a gesture) on RT. When translating this application to mobile devices, a(More)
Open source projects are gradually incorporating usability methods into their development practices, but there are still many unmet needs. One particular need for nearly any open source project is data that describes its user base, including information indicating how the software is actually used in practice. This paper presents the concept of open(More)
The weight scale is perhaps the most ubiquitous health sensor of all and is important to many health and lifestyle decisions, but its fundamental interface--a single numerical estimate of a person's current weight--has remained largely unchanged for 100 years. An opportunity exists to impact public health by re-considering this pervasive interface. Toward(More)