Matthew Jaswa

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2 Abstract (max 250 words) The development of increasingly realistic experimental stimuli and task environments is important for understanding behavior outside the laboratory. We report a process for generating 3D human model stimuli that combines commonly used graphics software and enables the flexible generation of animated human models while providing(More)
In this paper, we discuss a neuroimaging experiment that employed a mission-based scenario (MBS) design, a new approach for designing experiments in simulated environments for human subjects [1]. This approach aims to enhance the realism of the Soldier-task-environment interaction by eliminating many of the tightly-scripted elements of a typical laboratory(More)
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