Matteo Salmistraro

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Distributed Video Coding (DVC) is a video coding paradigm allowing a shift of complexity from the encoder to the de-coder. Depth maps are images enabling the calculation of the distance of an object from the camera, which can be used in multiview coding in order to generate virtual views, but also in single view coding for motion detection or image(More)
We consider distributed video coding in a monoview video-plus-depth scenario, aiming at coding textures jointly with their corresponding depth stream. Distributed Video Coding (DVC) is a video coding paradigm in which the complexity is shifted from the encoder to the decoder. The Side Information (SI) generation is an important element of the decoder, since(More)
Depth map coding plays a crucial role in 3D Video communication systems based on the " Multi-view Video plus Depth " representation as view synthesis performance is strongly affected by the accuracy of depth information, especially at edges in the depth map image. In this paper an efficient algorithm for edge-preserving intra depth compression based on(More)
Distributed Video Coding (DVC) is a video coding paradigm where the source statistics are exploited at the decoder based on the availability of Side Information (SI). In a monoview video codec, the SI is generated by exploiting the temporal redundancy of the video, through motion estimation and compensation techniques. In a multiview scenario, the(More)
This paper considers Bose-Chaudhuri-Hocquenghem (BCH) codes for distributed source coding. A feedback channel is employed to adapt the rate of the code during the decoding process. The focus is on codes with short block lengths for independently coding a binary source X and decoding it given its correlated side information Y. The proposed codes have been(More)
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