Matte Elson

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13.1 INTRODUCTION 01£11 • 11 gamc:' are among the most complex forms of media entertainment 'J lu 1 conta111 a .trge \anety of multimodal sensory stimuli, from vivid three-dinK·n-.iou.el graphics to c:ngaging-.ound effects and background music, elaborate narrative,, .uul aiN1rhing virtual v .. orld~. However, games arc also highly dynam1c. mean1nr
Existing methods of interpreting fluorescence lifetime imaging microscopy (FLIM) images are based on comparing the intensity and lifetime values at each pixel with those of known fluorophores. This method becomes unwieldy and subjective in many practical applications where there are several fluorescing species contributing to the bulk fluorescence signal,(More)
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