Matt Baer

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Once again, we had the opportunity to launch fireballs in the CG animated feature film <i>Shrek 2</i>. After a day of nursing cloth simulations, there is nothing more gratifying than launching huge flames of fiery goo into the air. The art direction for these fireballs added to the enjoyment.The goal was to develop a fireball effect that:&#8226; Integrates(More)
In the CG animated movie <i>Shrek 2</i>, the costume design for Fairy Godmother required us to develop a procedural technique to create ruffled petticoats that are visible at the bottom of her garment. Instead of spending weeks simulating layers and layers of petticoats, we decided to create the geometry procedurally as a post process. With this in mind we(More)
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