Massimiliano Solazzi

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The aim of this study was to understand the integration of cutaneous and kinesthetic sensory modalities in haptic perception of shape orientation. A specific robotic apparatus was employed to simulate the exploration of virtual surfaces by active touch with two fingers, with kinesthetic only, cutaneous only and combined sensory feedback. The cutaneous(More)
In this paper we present a novel haptic device capable of providing both kinesthetic and local haptic cues at the level of the fingerpad. The system is composed of a supporting haptic interface and a fingertip haptic display. The augmentation of locally displayed haptic information may improve the performance in tasks such as shape recognition by haptic(More)
Although telerehabilitation systems represent one of the most technologically appealing clinical solutions for the immediate future, they still present limitations that prevent their standardization. Here we propose an integrated approach that includes three key and novel factors: (a) fully immersive virtual environments, including virtual body(More)
The Beaming project recreates, virtually, a real environment; using immersive VR, remote participants can visit the virtual model and interact with the people in the real environment. The real environment doesn't need extensive equipment and can be a space such as an office or meeting room, domestic environment, or social space.