Mary Z. Last

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Students of today need to be prepared to work in globally distributed organizations. Part of that preparation involves teaching students to work effectively in teams to solve problems. Students also must be able to work with individuals located at distant sites where there is no or very little face-to-face interaction. The Runestone project, an(More)
This research in progress paper compares the characteristics of high and low performance distributed student teams doing software development in Computer Science. The distributed student teams were involved in a software development project that was part of a Computer Science course at two universities located in different countries.We developed a set of(More)
Just a few years ago, incorporating team projects in a course meant that all students had to be collocated, able to meet face-to-face. Now, distributed teams use the Internet and other technologies to work across time and distance. Instructors who include distributed team projects in their courses add the dimensions of collaborative technologies, language,(More)
Service learning is an educational paradigm in which students take part in community service [4]. In service-learning projects, students apply the knowledge and skills they have gained in the classroom to the real-world problems of community-based, non-profit organizations. The panel members will discuss their experiences with service-learning projects.(More)
The decline in computing enrollments is a global concern that necessitates that every potentially successful computing student be targeted for support and development. The needs of technically experienced, highly capable first-term college students are unique, and no less challenging than the needs of their lesser-prepared peers. In order to attract(More)
This report expands upon the work started by an ITiCSE 2005 Working Group, which established the groundwork for collecting and analyzing the oral histories of computing educators and provided a foundation for the Computing Educators Oral History Project (CEOHP). The main charge for the Working Group during ITiCSE 2008 was to begin analyzing the interviews(More)
The Computing Educators Oral History Project (CEOHP) is a collection of interviews with computing educators. During 2010, evaluation efforts guided major updates of the CEOHP website ( and the addition of new sections with activities appropriate for use in secondary and post-secondary classes. This poster introduces the CEOHP project, describes(More)
This poster presents recent progress with the Computing Educators Oral History Project (CEOHP). To provide context, the poster includes a brief history of CEOHP and a summary of the interviews currently in the collection (a total of twenty-six completed interviews at the end of 2011). During Evaluation efforts in 2009 and 2010, a series of face-to-face and(More)