Martin Zimmermann

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We continue the investigation of delay games, infinite games in which one player may postpone her moves for some time to obtain a lookahead on her opponent's moves. We show that the problem of determining the winner of such a game is undecidable for deterministic context-free winning conditions. Furthermore, we show that the necessary lookahead to win a(More)
We study two-player games played on finite graphs equipped with costs on edges and introduce two winning conditions, cost-parity and cost-Streett, which require bounds on the cost between requests and their responses. Both conditions generalize the corresponding classical omega-regular conditions and the corresponding finitary conditions. For parity games(More)
Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. For ω-regular winning conditions it is known that such games can be solved in doubly-exponential time and that doubly-exponential lookahead is sufficient. We improve upon both results by giving an exponential time(More)
We investigate determinacy of delay games with Borel winning conditions, infinite-duration two-player games in which one player may delay her moves to obtain a lookahead on her oppo-nent's moves. First, we prove determinacy of such games with respect to a fixed evolution of the lookahead. However, strategies in such games may depend on information about the(More)
We continue the investigation of parameterized extensions of linear temporal logic (LTL) that retain the attractive algorithmic properties of LTL: a polynomial space model checking algorithm and a doubly-exponential time algorithm for solving games. Alur et al. and Kupferman et al. showed that this is the case for parametric LTL (PLTL) and PROMPT-LTL(More)