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We present GJ, a design that extends the Java programming language with generic types and methods. These are both explained and implemented by translation into the unextended language. The translation closely mimics the way generics are emulated by programmers: it erases all type parameters, maps type variables to their bounds, and inserts casts where(More)
We identify three programming language abstractions for the construction of reusable components: abstract type members, explicit selftypes, and modular mixin composition. Together, these abstractions enable us to transform an arbitrary assembly of static program parts with hard references between them into a system of reusable components. The transformation(More)
Good software engineering practice demands generalization and abstraction, whereas high performance demands specialization and concretization. These goals are at odds, and compilers can only rarely translate expressive high-level programs to modern hardware platforms in a way that makes best use of the available resources. Generative programming is a(More)
Type classes were originally developed in Haskell as a disciplined alternative to ad-hoc polymorphism. Type classes have been shown to provide a type-safe solution to important challenges in software engineering and programming languages such as, for example, <i>retroactive extension</i> of programs. They are also recognized as a good mechanism for(More)
We study an extension of the Hindley/Milner system with explicit type scheme annotations and type declarations. The system can express polymorphic function arguments, user-defined data types with abstract components, and structure types with polymorphic fields. More generally, all programs of the polymorphic lambda calculus can be encoded by a translation(More)