Martin Gotfrit

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An environment for designing virtual instruments with 3D geometry has been prototyped and applied to real-time sound control and design. It enables a sound artist, musical performer or composer to design an instrument according to preferred or required gestural and musical constraints instead of constraints based only on physical laws as they apply to an(More)
In this paper, we describe an interactive audiovisual installation In a thousand drops... refracted glances. The work creates a dynamic cinematic environment encompassing multiple screens and audio channels that work to present fragments of the bodies of humans in hybrid relations to them, thereby creating a sense of the fragility of experience. A motion(More)
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