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A key goal in dextrous robotic hand grasping is to balance external forces and at the same time achieve grasp stability and minimum grasping energy by choosing an appropriate set of internal grasping forces. Since it appears that there is no direct algebraic optimization approach, a recursive optimization, which is adaptive for application in a dynamic(More)
We address two shortcomings of the common spatial patterns (CSP) algorithm for spatial filtering in the context of brain--computer interfaces (BCIs) based on electroencephalography/magnetoencephalography (EEG/MEG): First, the question of optimality of CSP in terms of the minimal achievable classification error remains unsolved. Second, CSP has been(More)
Emotion recognition from EEG signals allows the direct assessment of the “inner” state of a user, which is considered an important factor in human-machine-interaction. Many methods for feature extraction have been studied and the selection of both appropriate features and electrode locations is usually based on neuro-scientific findings. Their(More)
This article discusses the pros and cons of compliant actuation for rehabilitation robots on the example of LOPES, focusing on the cons. After illustrating the bandwidth limitations, a new result has been derived: if stability in terms of passivity of the haptic device is desired, the renderable stiffness is bounded by the stiffness of the SEA's elastic(More)
As mobile robotics is gradually moving towards a level of semantic environment understanding, robust 3D object recognition plays an increasingly important role. One of the most crucial prerequisites for object recognition is a set of fast algorithms for geometry segmentation and extraction, which in turn rely on surface normal vectors as a fundamental(More)
This paper addresses the problem of time-varying communication delay in force reflecting bilateral teleoperation. The problem is motivated by the increasing use of the Internet as a communication medium where the time delay is variable depending on factors such as congestion, bandwidth, or distance. The well-known scattering formalism introduced in [1](More)
Given an initial set of a nonlinear system with uncertain parameters and inputs, the set of states that can possibly be reached is computed. The approach is based on local linearizations of the nonlinear system, while linearization errors are considered by Lagrange remainders. These errors are added as uncertain inputs, such that the reachable set of the(More)
Spatial filtering (SF) constitutes an integral part of building EEG-based brain-computer interfaces (BCIs). Algorithms frequently used for SF, such as common spatial patterns (CSPs) and independent component analysis, require labeled training data for identifying filters that provide information on a subject's intention, which renders these algorithms(More)
We present a novel approach for the transmission of haptic data in telepresence and teleaction systems. The goal of this work is to reduce the packet rate between an operator and a teleoperator without impairing the immersiveness of the system. Our approach exploits the properties of human haptic perception and is, more specifically, based on the concept of(More)