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This paper is dedicated to the memory of Dr. Emad Fatemi, a very kind person and a truly original scientist. a numerical scheme was presented for computing incompressible air–water flows using the level set method. Crucial to the above method was a new iteration method for maintaining the level set function as the signed distance from the zero level set. In(More)
In Sussman, Smereka and Osher (1994), a numerical method using the level set approach was formulated for solving incompressible two-phase ow with surface tension. In the level set approach, the interface is represented as the zero level set of a smooth function; this has the eeect of replacing the advection of density, which has steep gradients at the(More)
In this work we propose a new Eulerian method for handling the dynamics of a liquid and its surface attributes (for example its color). Our approach is based on a new method for interface advection that we term the Marker Level Set (MLS). The MLS method uses surface markers and a level set for tracking the surface of the liquid, yielding more efficient and(More)
We present a sharp interface method for computing incompressible immiscible two-phase flows. It couples the level-set and volume-of-fluid techniques and retains their advantages while overcoming their weaknesses. It is stable and robust even for large density and viscosity ratios on the order of 1000 to 1. The numerical method is an extension of the second(More)
In this study, we investigated cardiomyocyte cytoarchitecture in a mouse model for dilated cardiomyopathy (DCM), the muscle LIM protein (MLP) knockout mouse and substantiated several observations in a second DCM model, the tropomodulin-overexpressing transgenic (TOT) mouse. Freshly isolated cardiomyocytes from both strains are characterized by a more(More)
Controlling fluids is still an open and challenging problem in fluid animation. In this paper we develop a novel fluid animation control approach and we present its application to controlling breaking waves. In our <i>Slice Method</i> framework an animator defines the shape of a breaking wave at a desired moment in its evolution based on a library(More)
In order to animate complex fluid motion, computer animators have to rely on simulation systems that automatically generate the dynamics in a physics based manner. We focus in this paper on the phenomenon of boiling, which, due to its complex formulation and physics, has seen very little work done in the graphics field. We propose a new Eulerian method that(More)
A new approach based on volume preserving motion by mean curvature for treating surface tension in two-phase flows is introduced. Many numerical tests and a theoretical justification are included which provide evidence regarding the efficacy of the new approach. For many flows, which exhibit stiff surface tension effects, the new approach gives a factor of(More)
We present a new Eulerian-Lagrangian method for physics-based simulation of fluid flow, which includes automatic generation of sub-scale spray and bubbles. The Marker Level Set method is used to provide a simple geometric criterion for free marker generation. A filtering method, inspired from Weber number thresholding, further controls the free marker(More)