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Massively multiplayer online games (MMOGs) have great potential as sites for research within the social and behavioral sciences and human-computer interaction. This is because " guilds " — semi-persistent groups in online games — are much like groups in real organizations. In this paper, we examine how groups and individuals find appropriate matches and(More)
1 This paper is dedicated to Doug Jenkins, who showed me the value of and pleasure in studying things methodological. He was a wonderful guide. I wish I could show him this paper; I hope he would have liked it. Thanks to Fernando Olivera for encouraging me to write this paper. Thanks to Bob Sutton for really pushing me to write this paper. Thanks to Barry(More)
This study focuses on trust formation and development in global buyer-supplier relationships. Trust affects all business relationships, especially global Business-to-Business (B2B) transactions due to the distances between buyers and suppliers. We use information signaling theory to examine two antecedents of trust in global B2B transactions: (1) buyers'(More)
One of the key activities in designing software is developing explicit rules or theories about the problem domain. We investigated two factors expected to influence rule development the designer's level of prior experience in the problem domain and the designer's problem representation. Our experimental results indicate that higher problem domain experience(More)
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